Is this supported by the framework? I find the expanded menu lookfeel
much more usable.
Thanks.
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Hi.
My activity has a thread that performs a long-running operation and
then notifies the UI thread via the activity handler.
When the activity is destroyed (no matter why), I want the thread and
its notification to die as quickly as possible.
Based on the Handling Expensive Operations in the
I had the same problem. I don't know if it's the wrong way to do it,
but not using runOnUiThread and calling start on the thread fixed it
for me. I guess that if you run the thread in the UI, the thread is
run inmmediatly, preventing the progess dialog from showing up.
You migth need to use a
Is there a native way of defining dialogs (icon, title, content,
buttons, etc.) in layout (xml) files?
All examples I've found create dialogs through code.
Thank you.
H.
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Hi.
I'm using android-sdk-windows-1.1_r1.
I saw in some examples that android.R.anim has a lot of constants,
such as slide_in_right and push_down_in. However, in my android.jar I
can only see:
// Field descriptor #8 I
public static final int accelerate_decelerate_interpolator =
17432580;
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