Hi,
Thanks for the help. It worked. I had not set the default vale so it
was giving null. Thanks again.
Regards
On Feb 6, 3:35 pm, katti wrote:
> Thanks. I will check and let you know. Thanks again.
>
> On Feb 6, 1:45 pm, Mark Murphy wrote:
>
>
>
> > katti wrote:
> > > Sorry I wasn't done but p
Thanks. I will check and let you know. Thanks again.
On Feb 6, 1:45 pm, Mark Murphy wrote:
> katti wrote:
> > Sorry I wasn't done but pressed send accidentally. So for the
> >preferencesto be loaded the user must go to the settings and then
> > start the game for the first time. This isn't a good
katti wrote:
> Sorry I wasn't done but pressed send accidentally. So for the
> preferences to be loaded the user must go to the settings and then
> start the game for the first time. This isn't a good option.
Since there's no code to examine, it is difficult to provide you with
much advice.
Here
Sorry I wasn't done but pressed send accidentally. So for the
preferences to be loaded the user must go to the settings and then
start the game for the first time. This isn't a good option.
Thanks.
On Feb 6, 1:35 pm, katti wrote:
> Hi,
> " Is you game trying to use the pfrefences before they are
Hi,
" Is you game trying to use the pfrefences before they are set?"
Let me just tell you what excatly happens:
I install the game. Then click on the new button, I thought by then
the preference should be loaded correct me if I am wrong, but no I get
null for the preferences. So to check I alway h
Is you game trying to use the pfrefences before they are set?
Preferences themselves are set on a device so even if you shut it off,
it remembers them. You may need to check for null or empty string, or
set a default preference.
-Kitzy
On Feb 5, 11:34 am, katti wrote:
> Hi,
> I am developing
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