Hi Indicator,
Thanks for the link, but I had seen that link previously and had tried using
a variable which would have the current volume and then either add values
ranging from 0 to 1 to raise the volume. Eg.
float currentVolume = some float value;
float increaseBy = some float value;
Yes, you are right, they should have documented there. They didn't.
Fortunately, though, others have asked this question before in this
group, and the answer may thus be found at the much earlier post,
http://groups.google.com/group/android-beginners/browse_thread/thread/f1848285f8f3b60c
David
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