Hi Guys,
can some one tell me that,can we override headphone functionality in
android 4+ version please let me know if any one have idea
Thanks:
Sadhna
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Thanks,
Yeah, it does work if I choose WXGA; RAM 512, heap 64; against latest 4.4.2
ARM/x86 images. Does takes a long time to load.
On Wednesday, May 7, 2014 11:32:56 PM UTC-7, Ruud wrote:
>
> I've used the emulator successfully inside a VirtualBox VM recently. But
> didn't use all the options
2014-05-09 0:12 GMT+02:00 Kostya Vasilyev :
> Are you absolutely sure that your code does not leak memory?
How to be "absolutely sure". :-) Just kidding.
> Have you tried using Eclipse MAT and putting the app through the usual
> paces, like rotating the screen, pausing / restarting, etc.?
This i
2014-05-09 16:59 GMT+04:00 Daniel Rindt :
> 2014-05-09 0:12 GMT+02:00 Kostya Vasilyev :
> > Are you absolutely sure that your code does not leak memory?
>
> How to be "absolutely sure". :-) Just kidding.
>
> > Have you tried using Eclipse MAT and putting the app through the usual
> > paces, like r
2014-05-09 15:53 GMT+02:00 Kostya Vasilyev :
>
>
>
> 2014-05-09 16:59 GMT+04:00 Daniel Rindt :
>
>> 2014-05-09 0:12 GMT+02:00 Kostya Vasilyev :
>> > Are you absolutely sure that your code does not leak memory?
>>
>> How to be "absolutely sure". :-) Just kidding.
>>
>> > Have you tried using Eclipse
No, made it work. But now the real problem is alarm is raised only when my
activity is running, otherwise it will not. Currently trying to make my
alarm activity as background service but no luck still.
Any suggestion?
On Wed, Apr 23, 2014 at 10:57 PM, Raymond Rodgers
wrote:
> Is the alarm wo
I remember doing this last year, I had to unlink some of the GL
drivers to get things to go through... I used a testing suite which
did GUI interaction and had no need to use UI.
Kris
On Fri, May 9, 2014 at 8:45 AM, Charles wrote:
> Thanks,
>
> Yeah, it does work if I choose WXGA; RAM 512, hea
Right. Also, if you are using the SDK tools on 64 bit Linux, then
additional steps are necessary because the Android SDK was compiled for
32-bit systems. I used the following guides to figure out the 32-bit
libraries:
* Ubuntu:
http://www.vogella.com/tutorials/AndroidInstallation/article.html#
On Fri, May 9, 2014 at 2:32 AM, Sadhna Upadhyay
wrote:
> can some one tell me that,can we override headphone functionality in
> android 4+ version please let me know if any one have idea
You may want to explain what "headphone functionality" you're looking to
override.
-
I've got custom views inside a listview.
I've noticed that built-in widgets and other apps have a certain behavior.
1. When an item is tapped (DOWN) to initiate a move - the item is not
hi-lighted (the listview starts to scroll)
2. When an item is held down for a little bit longer - then it's h
2014-05-09 18:37 GMT+04:00 Daniel Rindt :
> 2014-05-09 15:53 GMT+02:00 Kostya Vasilyev :
> > Well, personally, I usually use the object histogram at the starting
> point
> > -- filtered by my app's package.
> >
> > When I see something that looks strange, I right click on a object class
> and
> >
On Fri, May 9, 2014 at 12:41 PM, dashman wrote:
> How can I get a similar behavior - notably the one in the 2nd entry above.
>
> I'm doing this with a custom view items in the listview.
>
Your view's background should be a state-list drawable that defines the
drawables to use for the relevant st
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