So how likely is it that RS compute vs. OpenCL will go same way ? Many of the platform and IP vendors (ARM, ZiiLabs, Intel, nvidia, Qualcomm, imgtec etc) are pushing OpenCL for mobile. Is this not the same situation ?
Barry On Saturday, June 30, 2012 11:08:15 PM UTC+1, Dave Burke wrote: > > To add a little more context to the deprecation notice (I think the choice > of the word "experimental" is a little misleading, sorry for the confusion): > > The feedback we got from internal and external app developers was that > they preferred to use OpenGL directly because of familiarity & portability > either through our Java bindings or NDK. In contrast, we do see interest in > the compute API of Renderscript. Hence we've decided to no longer evolve > the RS graphics APIs (hence deprecation notice) and instead focus on > building out Renderscript's GPU-compute support and developing Renderscript > further especially for applications such as image processing. > > Dave > > On Saturday, June 30, 2012 2:45:17 PM UTC-7, Mark Murphy (a Commons Guy) > wrote: >> >> On Sat, Jun 30, 2012 at 5:18 PM, Romain Guy <romain...@android.com> >> wrote: >> > - Renderscript Graphics has always been hardware accelerated >> >> The point is that, according to the 4.1 release notes, we should no >> longer use "Renderscript Graphics": >> >> https://developer.android.com/about/versions/android-4.1.html#Renderscript >> >> "Note: The experimental Renderscript graphics engine is now deprecated". >> >> The concerns are: >> >> 1. Why were we not told that this was "experimental" at the time >> Renderscript Graphics was announced? I see no evidence on the Web that >> Renderscript Graphics was described as "experimental". >> >> 2. If half a subsystem is now deprecated, why is that announcement >> buried in release notes, rather than being called out a bit more >> visibly? >> >> At the end of the day, Google can do whatever it wants to. Personally, >> I am just trying to figure out where the communications breakdowns >> occurred. >> >> Thanks! >> >> -- >> Mark Murphy (a Commons Guy) >> http://commonsware.com | http://github.com/commonsguy >> http://commonsware.com/blog | http://twitter.com/commonsguy >> >> _The Busy Coder's Guide to Android Development_ Version 3.7 Available! >> > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en