I don't think you can do that.
My users have been understanding of updates that have to go out for
the sake of compatibility with other devices.
I use minor version numbers like 3.0.1, .3.0.2 etc for minor fixes or
compatibility updates, and when they run the app after an update, it
shows what ha
I'm experiencing the same thing. Users of galaxy S2 devices are
emailing and commenting saying the game randomly crashes. I'm now
asking them to disable all in-game sounds in hopes that this helps.
On Jun 13, 12:40 pm, Andy wrote:
> I have a strange Problem in my Game. I use SoundPool for my FX
I think the randomly sorted comments in the Android Market are about
the worst thing that can happen to devs and users.
Right now, comments are showing up on apps across the board that date
back months. Many times they are negative, 1-star reviews, that refer
to a long out-dated version of the ap
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