FWIW, I had a similar problem today.. a large application which has been
working fine with Proguard for a long time started throwing the Dalvik
error after I implemented CursorLoaders.. I was able to "fix" it by
setting -optimizationpasses 2 in proguard.cfg, I don't know why this works,
I tried
I'll add my vote, I'm in New Zealand and the HTC magic is available
thru Vodafone but we can neither buy or sell apps, all enquiries on
the market forum seem to go unanswered.. Apple seem to have no
problems with itunes so it's hard to imagine what's holding Google up?
On Aug 29, 1:19 am, João C
Hi All,
I have a texture-mapped cube based in part on the Kube API demo and
the Textured Cube example from anddev.org, It is working fine using
bitmaps loaded from R.drawable.. what I need to do now is to make the
texture for each face dynamic (using Bitmaps created in code). I'm
having trouble
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