Hi there,
I tried to implement own GLTextureView from GLSurface view but the process
will deadlock on eglbufferswap in certain phones (Galaxy S2) but works on
Nexus 4/Galaxy 3/HTC One X, etc. so I thought I did something wrong and
tried someone else's implementation:
Haha Martin, thanks for sharing this! I was just wondering about how you did
it. :)
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