[android-developers] GL11 Implementation Issues

2009-08-25 Thread Eli Yukelzon
Regarding the support or lack of support for OpenGL ES 1.1. I know that officially the emulator and also the G1 device do not support OpenGL 1.1. And I suppose that officially, the SDK does support OpenGL 1.1 (the interface exists). Fact is that when GLSurfaceView creates an instance of a class t

[android-developers] Re: 2D Double Buffering in Android 1.5 (with Canvas?)

2009-06-10 Thread Eli Yukelzon
the only thing that seems close to this is canvas.saveLayer() and canvas.restore() though i may be wrong... anyone else has other info? On Jun 10, 3:06 am, Avatar Ng wrote: > Hi there, > > Do anyone here having experience of applying double-buffering in > Android 2D animation/ games? > > I'm sur