Hi I just want to get a feel if this is actually possible. I plan on building a game with the GestureOverlayView separate from the actual game view where all the animations and drawing is done.
So far I am doing both in a Custom GestureOverlayView but there are quite a bit of performance issues when drawing to the canvas Just a quick background on me, I have been working with the Android SDK for about 4 months now. I have a good general understanding for Android's inner workings but I still have much to learn. Any sort of help, advise, and/or tips would be greatly appreciated. Hung -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en