Ciao Francois,
you will not be able to debug/step-into the native lib. The best thing
you could consider to add log-files to your native lib, and check the
logs if crashing.
JVM is slow, compared to C, but if your game is turn-based this is not
an issue - in this case i would recommend Java for al
Hi Chuck
first take a look in the "make" files you have in there.
It seems that you added a rule that for compilation you need
'tools.jar', while you are trying to build the rule 'out/target/com'
Do you need this jar? If yes, put it in the path. If not, remove it
f
Hi Siva,
your printf call will be executed in C, while I presume you would like
to see something being done in Java :)
If you just want to see your method is being called, you have 2
options:
a. in JNIEXPORT void JNICALL Java_com_android_Test_show(JNIEnv *env,
jobject obj)
open a file and write so
Hi Jerry,
take a look over the broadcast receiver, a tutorial about this you can
find in here, with some code included:
http://www.itwizard.ro/tag/broadcast-receiver
Best regards,
ITWiz
On Sep 10, 7:18 am, jerry wrote:
> my quetion is from switching "usb connected" in the phone
> notifications,
Hi all,
we are happy to share with you the release of Mezzofanti, an
application that allows reality augmentation (as seen in camera mode)
with information about any text in view. The augmentation is done
through an internal text-recognition engine.
The application at a glance:
1. Select a text
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