Hello, all ...
This is what I want to do:
1. read MP3 / AAC stream from network -- easily done with Java networking APIs
2. decode MP3 / AAC stream into PCM -- ???
3. feed PCM data into Android playback queue -- it looks like AudioTrack lets
me do this
How do I do step #2? I don't want to use
Hello, all ...
Is there an Android equivalent to the iOS Core Audio / Audio File Stream
Services? I need to be able to read audio bytes from a network and feed them to
the audio system under my control, so I can do my own timeouts / reconnects /
range requests / etc. without interrupting the a
Hello, all ...
I'm an iPhone dev learning Android, and one thing I want to do is play audio
from a network stream. While it appears that the Android MediaPlayer class can
play an AAC / MP3 stream from a URL, I think I need to go lower than that. For
instance, when the connection drops, I want
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