efore returning the View.
>
> ModeInput mi = values[position];
>>
> Not a biggie, but you never do anything with this...
>
> Thanks,
> Justin Anderson
> MagouyaWare Developer
> http://sites.google.com/site/magouyaware
>
>
> On Thu, Mar 15, 2012 at 2:12 PM, Mark
I've got a ListView that contains EditText objects that correspond to
inputs for a calculation. In an effort to increase performance, I've
implemented a ViewHolder class, for the ListView, since I've read that this
is the better way to handle the inflation of custom views in the ListView.
I'v
but I
feel reasonably confident), my junked up data was screwing up how it
looked. There is a moral there, somewhere, I'm just not entirely sure what
it is.
-Mark
On Thursday, March 1, 2012 5:33:19 PM UTC-6, Mark Winchester wrote:
>
> I've got a GUI coded up, and it works pretty
the input controls are lined up, right, but the labels are pretty
much centered in the remaining room. I feel like I'm missing something
simple, because it doesn't seem like this should be so difficult.
-Mark
On Thursday, March 1, 2012 6:21:57 PM UTC-6, TreKing wrote:
>
> On Thu
I've got a GUI coded up, and it works pretty well, but I'm having an issue
getting everything formatted just right. Currently, there exists a
ListView on the page. This list view is then filled with horizontal
LinearLayouts that have a TextView (label) a either an EditText or Spinner,
dependi
I'm having trouble with the ActionBar and tabs, trying to get the look and
feel that I've got in mind. I want an action bar, at the top, with a
couple of Spinners, TextViews, and a button. Underneath that, I'd like a
row of Tabs, and below that the actual content. The top portion of my
Actio
In this design guide (http://developer.android.com/design/patterns/
actionbar.html), it is claimed that there can exist three separate
action bars. I've got an application that I want to utilize just such
an interface. That said, I'm having a hell of a time finding a guide,
or anything, that lays
22, 7:47 am, Mark Winchester wrote:
> I've got a problem. I've got data tied to my user interface. On my
> layout, I've got a ListView that contains either EditText objects, or
> Spinner objects, that are tied to data. I've got onTextChanged and
> onItemSelected li
I've got a problem. I've got data tied to my user interface. On my
layout, I've got a ListView that contains either EditText objects, or
Spinner objects, that are tied to data. I've got onTextChanged and
onItemSelected listeners set up, for the EditTexts and Spinners that
are supposed to update
files into assetts folder. Are you referring to them correctly
>
> On Feb 15, 9:02 am, Mark Murphy wrote:
>
>
>
>
>
>
>
> > On Wed, Feb 15, 2012 at 11:22 AM, Mark Winchester
> > wrote:
> > > I've got some so files that I'm building fro
I've got some so files that I'm building from pre-existing code. I'm
trying to use it, as is, but I've run into a problem. The source
relies on two extraneous files that are expected to exist in the same
directory as the so. If I push the files to the correct location,
with the adb, everything w
I'm trying to find a bit of sample code that I'm having trouble with.
Hoping someone here could help me.
I've got a Listview in my app that I want each row of to have a label
and a text box (TextView and EditText). I've got to create these and
add them dynamically. That much hasn't been too bad.
like its not going to be as easy as we thought.
-Mark
On Dec 7, 7:37 pm, Kristopher Micinski wrote:
> On Wed, Dec 7, 2011 at 3:00 PM, Mark Winchester wrote:
> > I've got an exising project, piles of .c, .h, .cpp, and makefiles that
> > currently works in a Unix environment.
I've got an exising project, piles of .c, .h, .cpp, and makefiles that
currently works in a Unix environment. I'm trying to build it to work
under Android. I started converting the existing makefiles into
Android.mk files to build it using the Android NDK. I've run into
lots of problems. Is it
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