[android-developers] Re: Memory leak error on a huge application

2011-09-05 Thread Praveen Raj
Your problem seems like you are leaking the context to drawble objects. or you might have used implicit reference to non static inner classes. http://developer.android.com/resources/articles/avoiding-memory-leaks.html Since you have used lot of linear layout and bitmaps, Most probably they are

[android-developers] Re: Streaming Wav Audio Error: MediaPlayer Prepare failed status=0x1

2011-07-14 Thread Praveen Raj
You should use prepareAsync() for streams, inplace of prepare(). On Jul 13, 3:42 am, nbonwit nevi...@freescalemcu.org wrote: Hello, We are streaming audio via http from ffserver/ffmpeg on Angstrom Linux.  The ffmpeg audio codec is PCM signed 16-bit little endian pcm_s16le.  The ffmpeg stream

[android-developers] Re: Streaming Wav Audio Error: MediaPlayer Prepare failed status=0x1

2011-07-14 Thread Praveen Raj
for streams you should use prepareAsync(), inplace of prepare(). Try that and reply if that helps to you. On Jul 13, 3:42 am, nbonwit nevi...@freescalemcu.org wrote: Hello, We are streaming audio via http from ffserver/ffmpeg on Angstrom Linux.  The ffmpeg audio codec is PCM signed 16-bit