I have noticed the same effect after install 2.3.3 on a couple of apps using
mapview... very disorienting to watch it while panning the map.
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Check out GSON... in version 1.6 there is a new very small streaming
parser.
On Dec 27, 1:11 am, ko5tik wrote:
> On Dec 26, 7:18 pm, Jonathan Foley wrote:
>
> > Are you aware of the jackson JSON library, its very fast and has nice
> > data binding APIs.
>
> Yes, I'm aware of it - but it comes wi
> > extending the width of the screen. (same size in portrait and landscape)
>
> > -Stace
>
> > On Sun, Jul 11, 2010 at 5:16 PM, Rmac wrote:
>
> >> I am not sure if this is a bug or new "feature" so I'd like feedback
> >> if others ha
I am not sure if this is a bug or new "feature" so I'd like feedback
if others have noticed it. Prior to Froyo 2.2, when a ProgressDialog
(or AlertDialog) was shown it would wrap to its content so that the
dialog would horizontally span to the message content width. Now with
2.2, the width of the
You can read a byte array via an inputstream using something like
"myclass.getClassLoader().getResourceAsStream(imagePath)" where
imagePath is the path to the image inside the jar.
On Jan 15, 6:05 am, mscwd01 wrote:
> Hey,
>
> I realise the correct way to load an image is from res/drawable but
>
> It's really frustrating to put hard work and devote your time on making a
> full fledged application only to realize that a much simpler game with the
> same functionality and less features would beat you that easily. I learned
> the hard way not to put much thoughts on those contests
Honestly
But -scale xxdpi does work instead.
On Oct 2, 3:32 pm, Rmac wrote:
> I am not seeing any difference in SDK 1.6 when changing the dpi
> parameter for the emulator. Can someone verify it is working in Donut?
>
> On Aug 24, 12:36 pm, Romain Guy wrote:
>
> > This will
I am not seeing any difference in SDK 1.6 when changing the dpi
parameter for the emulator. Can someone verify it is working in Donut?
On Aug 24, 12:36 pm, Romain Guy wrote:
> This will be supported in Donut.
>
> On Fri, Aug 21, 2009 at 10:05 PM, Daisong wrote:
>
> > I've launched emulator with
Name: Geooh
Category: Lifestyle
Website: http://www.geooh.com
Geooh is advanced cell phone software used to store, locate, and
review geo-coordinates or “waypoints”. Primarily intended for
geocaching hobbyists, it is also useful for anyone tracking spatial
information stored in GPX, LOC, or KML f
Hello,
I have been unable to send an email via an Intent where the email
contains HTML in the body. The email is created, but the HTML in the
body shows as plain text instead of being rendered as HTML. I have
found similar posts where others have encountered the same problem,
but so far no one
I have views in my application that contain TextView components. When
clicking them to enter text I will get either one of the two sample
stack traces below (mostly StackOverflowError) before the app is
forced to close. Only happens with the soft keyboard in 1.5
regardless whether the input mode
Before I report this as a bug, has anyone been able to set a theme in
1.5? What worked in 1.1 no longer does in 1.5 for setting themes.
For example the following:
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
...
setTheme(android.R.style.Th
I have encountered a problem with focused text fields in a WebView not
showing entered text values. As long as a WebView text field has
focus it will not show text or even the blinking cursor. You can
select and highlight the text or unfocus the field to see it, but when
it gains focus it will n
I am trying to create a NinePatchDrawable programmatically, but there
is no documentation on the constructor's argruments (Bitmap bitmap,
byte[] chunk, Rect padding, String srcName). Does anyone know what
chunk and padding are... and how to specify them?
Thanks.
--~--~-~--~~-
I am working on an Android project I want to use as a base library for
other Android apps. The base has its own set of classes and
resources. I can create a jar containing all the base components and
those are referenced properly by another project, but during runtime
the base classes used in th
> with the standard Java File APIs and prints out what it finds.
>
> On Fri, Feb 6, 2009 at 8:36 AM, Rmac wrote:
>
> > I've had debugging on from the beginning. What I need is something
> > that can tell me exactly what is in the application's "data" ar
I've had debugging on from the beginning. What I need is something
that can tell me exactly what is in the application's "data" area that
Android reports via Settings for managing applications. I am sure my
application is adding to it somehow, but I have no handle to tell what
content is stored
I am trying to understand why my app's data storage is growing. When
looking at system settings / application info there are statistics
showing for Storage. I see my Application size, but there is also a
Data section that continues to grow gradually from continually usage.
How can I find out wha
me --- there is something that doesn't feel right
from a design perspective that you have to restart your activity only
to enter text. If there is no technical limitation, why force it?
On Oct 8, 3:49 pm, Mark Murphy <[EMAIL PROTECTED]> wrote:
> Rmac wrote:
> > Why not have an option t
Ok, makes some sense. I am more accustomed to Java's layout managers
that automatically resize without rebuilding everything. Same holds
for most "windowing" OS systems where a window's dimension can be
changed by the user and not force an application to restart basically.
Given that a develope
doesn't?
On Oct 7, 5:20 pm, hackbod <[EMAIL PROTECTED]> wrote:
> On Oct 7, 1:51 pm, Rmac <[EMAIL PROTECTED]> wrote:
>
> > My testing shows starting an external activity and then returning via
> > the back key only calls onResume, not onCreate. The screen
> &g
>
> That process requires the exact same onCreate()/onResume(), you just
> don't realize it because it happens transparently for Views:
>
My testing shows starting an external activity and then returning via
the back key only calls onResume, not onCreate. The screen
orientation change calls bot
re is pretty extensive support in
> the system for remember the state of activities, lists, etc, and
> restoring them when being re-created.
>
> See the API demos for saving and restoring state for a simple example.
>
> This is how most apps in the emulator work, so it is not a
Trying this again.
Since there is no on-screen virtual keyboard built into Android, I am
confused about how to plan for text entry. Let's assume there is a
screen with a EditText field requiring user input. On the iPhone it
works simply by a virtual keyboard popping up when the field has
focus.
Since there is no on-screen virtual keyboard built into Android, I am
confused about how to plan for text entry. Let's assume there is a
screen with a EditText field requiring user input. On the iPhone it
works simply by a virtual keyboard popping up when the field has
focus. How should an Andr
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