[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-12 Thread Semprebon
Not strictly true. They can choose to remove the material and not be liable for copyright infringement themselves, or they can ignore the request and become liable. In reality, most will choose the first option. On Apr 11, 3:23 pm, Edward Falk wrote: > My understanding is:  When an ISP or other

[android-developers] Re: (OT) Is the combination of Android Market and Google Checkout a joke?

2009-03-04 Thread Semprebon
It would be nice if some other pricing models were available (for example, subscriptions), but I just don't see a "no returns" or even a "no returns after 1 hour" model being very popular with users. I may be wrong, but I don't think most people see these products as consumables in the same way yo

android-developers@googlegroups.com

2009-02-23 Thread Semprebon
You know, as a potential buyer of apps, a 24 hour return period seems pretty reasonable, even a little short, to me. Maybe if your app can't hold the customer's attention for that long, its not worth paying for in the first place... On Feb 22, 6:12 pm, JP wrote: > On Feb 22, 1:23 pm, Java Develo

[android-developers] Re: Including SQLite database with application

2008-12-03 Thread Semprebon
Downloading it once is probably the best approach, and also allows you to release updates to the database that your app can check for. You could reduce the bandwidth some by compressing it and having the app decompress it. On Dec 3, 1:50 pm, burton miller <[EMAIL PROTECTED]> wrote: > i'm not tryi

[android-developers] Re: When an app needs Google account credentials...

2008-12-01 Thread Semprebon
The first option (Client Login API) still requires your app to get the google userid and password from the user. The second option (OAuth/ AuthSub) only applies to web apps (although I suppose you could launch a browser session). What would be real nice from my standpoint would be some way to stor