I guess from the lack of responses this isn't possible?
Too bad.
Shane
On Aug 2, 2:14 pm, Shane shanemenchi...@gmail.com wrote:
So I have a Canvas which uses a bitmap to store the draw calls on. I
have applied a ColorMatrixFilter to the underlying bitmap of the
canvas. It looks
Off screen bitmap might be a possibility - let me look into that.
Thanks Jason.
Shane
On Aug 3, 5:06 pm, Jason Proctor jason.android.li...@gmail.com
wrote:
the problem i think is that the filters and transforms and all that
are done in native code, then that code writes to the frame buffer.
So I have a Canvas which uses a bitmap to store the draw calls on. I
have applied a ColorMatrixFilter to the underlying bitmap of the
canvas. It looks awesome when on the phone and during the OnDraw
calls. The ColorMatrixFilter is making the bitmap look exactly like I
want it when the Canvas
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