Re: [android-developers] Re: [OFF] My new app released (Portuguese)

2014-01-14 Thread Tiago Braga
orry thought I forwarded your message to google and let know i > couldn't comment as you requested. > > Ill let you know if I hear back > > On Thursday, December 26, 2013 4:56:28 AM UTC-8, Tiago Braga Machado wrote: > >> Hello! >> >> I released new app fo

[android-developers] [OFF] My new app released (Portuguese)

2013-12-26 Thread Tiago Braga
Hello! I released new app for kids. Could review and commenting on the application? https://play.google.com/store/apps/details?id=br.com.girafinhamone.colorindo Thanks! -- Atenciosamente, Tiago Braga Machado -- You received this message because you are subscribed to the Google Groups

[android-developers] Images at different resolutions

2013-06-28 Thread Tiago Braga
's worth taking some elements of the page to give good quality at all resolutions or just take all the elements of all resolutions regardless of display quality? Excuse me if I could not explain well, if they have questions, let me know that I try to explain better. -- Atenciosamente, Tiago B

Re: [android-developers] Help XFermode

2013-05-29 Thread Tiago Braga
sparent you > should make that View use a drawing cache (setDrawingCacheEnabled()) or a > layer (setLayerType()) but this will come at a cost performance-wise. > Another solution is to simply draw with your background color. > > > On Tue, May 28, 2013 at 8:43 PM, Tiago Braga

[android-developers] Help XFermode

2013-05-28 Thread Tiago Braga
int.setXfermode (new PorterDuffXfermode (PorterDuff.Mode.CLEAR)); It cleans up really, but while you're dragging the screen to clear, is appearing black lines. How do I solve this? -- Atenciosamente, Tiago Braga Machado -- -- You received this message because you are subscribed to t

[android-developers] Re: How to set the bitmap to Transparent

2012-08-21 Thread Tiago Braga Machado
How set blackground of bitmap? I use so: mBitmap = Bitmap.createBitmap(x, y, Bitmap.Config.ARGB_); mCanvas = new Canvas(mBitmap); @Override protected void onDraw(Canvas canvas) { canvas.drawColor(Color.WHITE); canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);