I am developing a game in which there are a couple of on-screen
buttons
the user can press to do different things. These work by responding
to
onSingleTapConfirmed, and checking if the getX and getY of the event
are
within the coordinates of the buttons.
However, the getX and getY coordinates are
I'm making a game which uses a SurfaceView to display the main
graphics. I want to use the button labelled MENU in the emulator,
and I have implemented onCreateOptionsMenu(Menu menu) in the
Activity.
Trouble is, the MENU button isn't working. Only if I first press and
hold Home, then select my
On Jul 7, 7:07 pm, Dianne Hackborn hack...@android.com wrote:
This isn't an intrinsic problem -- apps like YouTube have a surface view and
show the menu fine. And there isn't enough information here to provide much
help.
Yes, several other examples I've looked at, including the LunarLander
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