I have some triangle polygons and drawing them in a traditional way:
(android-java code)
gl.glDrawArrays(GL10.GL_TRIANGLES, i, j);
I want to update the vertex coordinates of the triangles. All of the
tutorials I've found use an initial vertex data then only apply
transformations to them. I need t
Hi
I've some background in 3d desktop programming. I've also developed some 2d
games on android. I'll start 3d programming in android. I think using an
engine would be better rather than using opengl directly. Do you mind
sharing your experiences on 3d engines?
These are some engines I've found:
Am I the only one getting so much problems installing the sdk?
I am trying to install android in an 64bit Windows7. First when i run
setup.exe, i got connection time out exception. Forcing https from the
settings menu did not work. Then I tried setting proxy and port numbers from
settings menu. I
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