Hey all, I'm new to Java as well as Android development and I've just started a project on a multiplayer game. I'm thinking about using XMPP as an event protocol in a game client/server configuration where one android device would host a game and others would be able to join, with XMPP carrying chats / game / environment events. Does anyone see a problem with this in theory? To my knowledge an android device can have a listening port and there should be an XMPP library available right?
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