[android-developers] Re: how to find my custom xml file in res/xml

2010-09-02 Thread radiodee1
thanks alot. that's great. On Sep 2, 10:52 am, Bret Foreman wrote: > XmlResourceParser parser = > context.getResources().getXml(R.xml.filename); -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-

[android-developers] how to find my custom xml file in res/xml

2010-09-02 Thread radiodee1
Hi, I've got a custom xml file in my res/xml folder, and it's not an android xml file (in that it doesn't describe a button or set of views or anything, just data for my app) and now I want to read it with an XML Pull Parser, but I don't know where to find it on the android file system. I've googl

[android-developers] Re: Emulator Stops Working After A While

2010-08-12 Thread radiodee1
bigger DIMM that allows 2.5G. I never see the problem now, it > runs snappy even after days. > > On Jul 19, 3:21 am,radiodee1 wrote: > > > Hi, > > > I'm using Eclipse and the Android SDK for Linux. When I start my > > emulator at the beginning of the day it works fi

[android-developers] jni armeabi code compatibility

2010-08-07 Thread radiodee1
Hi. I'm writing a jni library for a game. I have java code that I want to replace with functions from the library. Is it true that most of the devices out there are compatible with my code if I compile it for the default arm processor, or will I find that there are many devices out there that my li

[android-developers] Emulator Stops Working After A While

2010-07-19 Thread radiodee1
Hi, I'm using Eclipse and the Android SDK for Linux. When I start my emulator at the beginning of the day it works fine. Later in the day it's sluggish and still later it won't start at all. This computer runs Debian linux, the testing branch, with 1Gig memory and a two 1.6 Ghz processors. On ano

[android-developers] sharing data between activities

2010-05-19 Thread radiodee1
Hi, This is my first android app and it's a simple game. I use several activities to start the game, one for a splash screen and one for a menu ("help" option, "settings" option, "credits" option, etc.) and one for the actual game itself. Is there a way to pass data from one of these activities (l