Does anybody have an idea of what I'm doing wrong?
Il giorno martedì 11 dicembre 2012 11:00:31 UTC+1, rb ha scritto:
Hi,
I have some problem linking the STL in my Native application. Linking
fails with both map::operator[] and map::insert while succeeds with other
map functions.
My
Hi,
I have some problem linking the STL in my Native application. Linking fails
with both map::operator[] and map::insert while succeeds with other map
functions.
My Application.mk is :
APP_STL := gnustl_static
APP_CPPFLAGS := -fexceptions -frtti
APP_CPPFLAGS += -g3
APP_CPPFLAGS += -DDEBUG
of in order to
set and pass values from one screen to another. Once I have figured
out different ways using
test projects, then I can implement them in my main project.
I appreciate all your help and guidance in this area.
Thanks again,
:RB
On Oct 1, 4:13 am, Mark Murphy mmur...@commonsware.com wrote
How do you set/pass values from one screen (activity) to another?
What I have in the R.layout.main view labeled Calculator contains the
code for doing calculations.
The main.xml contains the layout (view) of the main screen.
I have created an options menu which has another screen which shows
you
.
Any chance you could reply with some code on how I could utilize the
preferences activity
from the code I have provided?
On Sep 30, 4:14 pm, Mark Murphy mmur...@commonsware.com wrote:
On Thu, Sep 30, 2010 at 6:09 PM, rb rbs...@gmail.com wrote:
How do you set/pass values from one screen
? As I am testing, I am attempting to creating/
retrievie
one preference (name/value).
Thanks again for all your help.
:RB
On Sep 30, 4:59 pm, Mark Murphy mmur...@commonsware.com wrote:
On Thu, Sep 30, 2010 at 6:51 PM, rb rbs...@gmail.com wrote:
Thanks for shedding some light on this issue
android:minSdkVersion=8 /
/manifest
Other than the screen layouts, that is it.
What could be the error?
On Sep 30, 7:41 pm, Mark Murphy mmur...@commonsware.com wrote:
On Thu, Sep 30, 2010 at 9:15 PM, rb rbs...@gmail.com wrote:
I looked at the URL's that you provided and tried some coding
Thanks for the handy method. First of all, I have to get this
working,
then I may try this out. Good thing to know..
:RB
On Sep 30, 9:03 pm, davemac davemac...@gmail.com wrote:
You should also check out this handy method:
PreferenceManager.setDefaultValues(Context context, int resId
application.
Thanks again for all who has guided me in solving this problem.
:RB
On Sep 23, 5:40 pm, rb rbs...@gmail.com wrote:
Hi,
I am attempting to create a simple context menu that will show another
screen and have some functionality. What is happening is that if I
select menu, I get
menu and it works if all is
within your main class however I was unable to create or not display
the options menu on the second screen. Hope this helps you clarify
what I am looking for.
On Sep 24, 5:48 am, JC j...@oriolesoftware.com wrote:
hello rb,
You also need to override following method
Hi,
I am attempting to create a simple context menu that will show another
screen and have some functionality. What is happening is that if I
select menu, I get the items (context menu) then when I select one of
them, it does nothing. What am I missing here? Once you click on
the item, should
Thanks for the suggestions San and Fllip. I have tried the example
that San gave but still errors. Here's the revised code in the
main.xml file:
package com.HelloWorld;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
As a newbie, I am just trying to program the various functions to
ensure that I am doing things right (gui wise).
An example would be to set a default template with textview, editview,
buttons, etc and just changing
the parameters of those objects either by direct (as by this code) or
by calling a
regards,
Filip Havlicek
2010/9/1 rb rbs...@gmail.com
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As a newbie, I have been reading posts in learning how to do different
functions. Using the Hello World example, I added a textview object
to this application but the results come back as false on the screen.
Here's my code:
main.xml:
?xml version=1.0 encoding=utf-8?
RelativeLayout
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