I am overriding onKeyDown in my activity, and calling super.onKeyDown() on all values except for the "Call" button, which I implement myself.
The other buttons seem to work, but the Menu fails to load when I hit the Menu button. What can I do to get around this? Thanks, James public boolean onKeyDown(int keyCode, KeyEvent event) { switch (keyCode) { case 5: //perform call function break; default: super.onKeyDown(keyCode,event); } return true; } --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---