Hi all, I am trying to weed out any lingering GC calls from my game and have hit a bit of a snag. Via monitoring allocations I am seeing lots of allocations of something called a PlatformAddress (org.apache.harmony.luni.platform.PlatformAddress):
org.apache.harmony.luni.platform.PlatformAddressFactory on PlatformAddressFactory.java org.apache.harmony.luni.platform.PlatformAddress offsetBytes PlatformAddress.java java.nio.DirectByteBuffer getEffectiveAddress DirectByteBuffer.java java.nio.FloatToByteBufferAdapter getEffectiveAddress FloatToByteBufferAdapter.java com.google.android.gles_jni.GLImpl glTexCoordPointerBounds GLImpl.java com.google.android.gles_jni.GLImpl glTexCoordPointer GLImpl.java org.apache.harmony.luni.platform.PlatformAddressFactory on PlatformAddressFactory.java org.apache.harmony.luni.platform.PlatformAddress offsetBytes PlatformAddress.java java.nio.DirectByteBuffer getEffectiveAddress DirectByteBuffer.java java.nio.ShortToByteBufferAdapter getEffectiveAddress ShortToByteBufferAdapter.java java.nio.NIOAccess getBasePointer NIOAccess.java com.google.android.gles_jni.GLImpl glDrawElements GLImpl.java These traces correspond to fairly standard GL calls in my code, like: gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); or gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer); Other than allocations during bootstrap these are currently the only things left that seem to be causing GC calls, and subsequent frame "crunching". Anyone got a clue as to what this is.. and more specifically.. is there anything I can do to avoid it. I am seeing this primarily on a device: HTC Desire running 2.1- update1 (p.s apologies for the formatting of this message.. hope it's readable) -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en