I'm trying to display a bitmap on canvas using the matrix.

      canvas.drawBitmap(currentBitmap, m_matrix, tempPaint);

but the result appears, image seems weird. After that I have shown it using 
bounds

     canvas.drawBitmap(currentBitmap, 0, 0, tempPaint);

But here image looks good, in both the cases image is not scaled.

How should I set matrix properties for the initial display?

Does the matrix display uses something else for showing the image because 
of that image is getting changed?

Please suggest any tutorials for details explanation.

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