Hi all,

I have a crash reporter for some time in my game "Word Prospector".

And one of the very last (THE last??) bug that still occurs, but very
rarely is this one :

Stack :
=======
java.lang.RuntimeException: Adding window failed
at android.view.ViewRoot.setView(ViewRoot.java:447)
at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:177)
at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:91)
at android.view.Window$LocalWindowManager.addView(Window.java:424)
at android.app.Dialog.show(Dialog.java:239)
at android.app.Activity.showDialog(Activity.java:2488)
at com.alocaly.LetterGame.LetterGame$1.run(LetterGame.java:994)
at android.os.Handler.handleCallback(Handler.java:587)
at android.os.Handler.dispatchMessage(Handler.java:92)
at android.os.Looper.loop(Looper.java:123)
at android.app.ActivityThread.main(ActivityThread.java:4338)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:521)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run
(ZygoteInit.java:860)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618)
at dalvik.system.NativeStart.main(Native Method)

As you can see, my game just call a showDialog function, and the
Android OS returns a 'Adding window failed' exception...

I suspect that I hit a limit somewhere, but I don't have any clue on
what is really wrong here...

Someone has already seen that ?

Thanks for any help,

Emmanuel
http://androidblogger.blogspot.com/
http://www.alocaly.com
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