Re: [android-developers] App Add-on

2011-01-07 Thread TreKing
On Fri, Jan 7, 2011 at 12:55 PM, John Gaby wrote: > I mean, the user will be able to purchase the add-on, run it, and then > request a refund, which would result in them getting it for free. Has > anyone else had experience with this model? > I have not, but presumably your main app would check

[android-developers] App Add-on

2011-01-07 Thread John Gaby
I have a game for which I would like to be able to sell add-on packs. I would prefer that there was some in-game way to make these purchases, but, alas, there does not appear to be any such mechanism. I am considering the idea of creating separate add-on apps which, when run, would add features to