Hi there, My program is a grid (surfaceView) which holds tiles. The surfaceView runs a thread which has synchronized access to the surfaceView (I used the lunar lander example).
The surfaceview is added programmatically to a frame layout. I have a "palette" object which extends a view. When i touch the palette view, after a while, i get a SIGSEV. I think this is because of multiple threads accessing the same object but I've tried everything to fix it. Should I try to avoid using views over the top of each other? Does this kind of thing happen because of the way android works? Or is it purely my fault for being an idiot? Cheers. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en