Hi

Android ships with en OpenGL ES implementation. OpenGL ES is alittle
low-level.

I would like to be able to use some more high-level 3D tool. I have
some expirence with GLUT.
Has anyone been successfull using/converting GLUT to java/Android?
Can anyone tell me what "layer" above OpenGL ES is the state-of-art og
defacto-standard when you want to do 3D graphics on Android.
Any comment is welcome.

Thanks
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