Hi Android ships with en OpenGL ES implementation. OpenGL ES is alittle low-level.
I would like to be able to use some more high-level 3D tool. I have some expirence with GLUT. Has anyone been successfull using/converting GLUT to java/Android? Can anyone tell me what "layer" above OpenGL ES is the state-of-art og defacto-standard when you want to do 3D graphics on Android. Any comment is welcome. Thanks --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---