As mentioned in a previous post, something happened to my Eclipse install
(ADT version 22.6 is screwed up and breaks everything), and the upgrade
to 22.6 was forced by Android Studio, as I recall.  Whatever, I don't
really care what made me upgrade to a broken ADT.  I just want to get
started with AndEngine tutorials this morning....

So before I completely remove Eclipse, the Android SDK for Mac, etc., 
and start over (using ADK version 21.xomsething), let's try to go the
easier way.....

How do I load AndEngine into Android Studio to use as an external
library?  It is a finished project, with source and libs, and will
not be touched by Gradle.  How do I do this?  The same question
applies to all of the extensions for AndEngine, as well, and I'm
not sure if those are plain source, just libs, or both.  What I
*DO* know is that they are almost certainly not Gradle projects, so
again, no Gradle.

Thanks,
   --jim

-- 
THE SCORE:  ME:  2  CANCER:  0
73 DE N5IAL (/4)        MiSTie #49997  < Running Mac OS X Lion >
spooky1...@gmail.com ICBM/Hurricane: 30.44406N 86.59909W

The UNIX Guru's View of Sex:
# unzip ; strip ; touch ; finger ; mount ; fsck ; more ; yes ; umount ; sleep  

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