As mentioned in a previous post, something happened to my Eclipse install (ADT version 22.6 is screwed up and breaks everything), and the upgrade to 22.6 was forced by Android Studio, as I recall. Whatever, I don't really care what made me upgrade to a broken ADT. I just want to get started with AndEngine tutorials this morning....
So before I completely remove Eclipse, the Android SDK for Mac, etc., and start over (using ADK version 21.xomsething), let's try to go the easier way..... How do I load AndEngine into Android Studio to use as an external library? It is a finished project, with source and libs, and will not be touched by Gradle. How do I do this? The same question applies to all of the extensions for AndEngine, as well, and I'm not sure if those are plain source, just libs, or both. What I *DO* know is that they are almost certainly not Gradle projects, so again, no Gradle. Thanks, --jim -- THE SCORE: ME: 2 CANCER: 0 73 DE N5IAL (/4) MiSTie #49997 < Running Mac OS X Lion > spooky1...@gmail.com ICBM/Hurricane: 30.44406N 86.59909W The UNIX Guru's View of Sex: # unzip ; strip ; touch ; finger ; mount ; fsck ; more ; yes ; umount ; sleep -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.