Hi all,
i've been searching the web for a solution but i couldn't find one.
Most of the solutions are for the case when the screen orientation is
changed, and then, reimplement onDestroy method. But that's not my
case.

I have the case where i have let's say, 10 activities, one leading to
another.
Each one has a different background (from a drawable), and each one
has a image with 700px by 200px (big resolution for big resolution
devices).

Both images and background are defined in the respective layout xml.

The thing is, when reaching activity 7 or 8, it gives me the
outOfMemory error. I know it's because of the large amount of images.

Tried to implement onPause and onResume, but then it gives me some
errors like trying to use a recycled drawable.

I want to preserve the images, because i may want press "back" and
return to the last activity.

What's the best way to deal with this?

How can i "free" an activity from it's background and image when its
paused, and then when the activity resumes, put the background and
images back again?

Thanks in advance,
João Cruz

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