Hello.

I'm getting ready to release a game that's compatible with both touchscreen 
devices and Android TV devices. On Android TV, the gameplay isn't suitable 
for control with just a dpad, so I'd like to add <uses-feature 
android:name="android.hardware.GAMEPAD" /> to my manifest so that buyers 
can see that up front and (presumably) will be stopped from buying it if 
they don't have the appropriate hardware.

But the problem is that the game also has touchscreen controls for phones 
and tablets, so on those devices the gamepad isn't required. What I'd 
really like to be able to do would be to say that *either* a gamepad or a 
touchscreen are required, but there doesn't seem to be a syntax for that.

I thought that using multiple APKs might do the trick, and I set up one 
with the Android TV LEANBACK_LAUNCHER intent filter and with gamepads set 
to required, and another without the Android TV intent filter and with 
gamepads set to optional. Unfortunately, though, when I uploaded them to my 
draft entry on Google Play, both APKs showed compatibility with the same 
number of devices, so it seems that the filtering doesn't currently work to 
separate an Android TV build from a build for other devices.

Is there any other way of achieving this, other than just being clear what 
the requirements are in the Play listing and hoping people read it? :)

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