[android-developers] Layout options for overlaying views

2010-08-23 Thread Chris Stewart
I'm working on a game and have a scenario where I want to overlay a layout containing a TextView on top of my game canvas for status updates, and so on. I guess the catch is that I want the layout to be locked at the bottom of the screen (horizontal) at all times. I've done this for my fantasy

Re: [android-developers] Layout options for overlaying views

2010-08-23 Thread Mark Murphy
I don't follow your scenario. That being said, I recommend RelativeLayout for overlapping views. The people using FrameLayout for this role are either stuck with everything in the upper-left corner or will have maintenance problems with multiple screen sizes. On Mon, Aug 23, 2010 at 5:16 PM,

Re: [android-developers] Layout options for overlaying views

2010-08-23 Thread Chris Stewart
Indeed, positioning does become an issue with FrameLayout. I'm not sure whether or not it's an acceptable thing to do for games, as it's certainly my first. Positioning is really important for my game, even down to pixels and so I've had to come up with a lot of math to figure out the correct