I want to create one activity for loading my 3d models and another
activity for running my game. Does this make sense? Or, do they not
share memory like that?
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Hello,
I've looked through the documentation and I can't seem to figure out
how to have the screen blured/greyed when I select an activity that
may take a while to load.
This seems to be an Android standard (both the Camera app and the
Camcorder app do it when first selected), but I don't see any
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