Hello guys,

Since I work with DSP, the NDK is a dream come true for me. Right now I
´m trying to compile a LGPL lib for audio processing but unfortunately
the results aren´t the ones I needed.
I´m using windows 7 + cygwin for the NDK (and also for crystax). I
have tried both (ndk and crystax) with the same results.
The code compiles on cygwin for usage on the computer and also for
android (generating the .so for armembi and armembi-v7) but the
results they produce are different. While in the first the audio is
perfect, on the second the audio gets a lot of artifacts and also the
processment seems to have some miscalculations. The right result is
the one that compiles and runs on cygwin.
The code is just the same! It uses mostly integers but a little FP
also.

Am I missing something here? What should I care about so I get the
results right? Does the SDK use the makefiles from the lib (so I
should keep them)?

Thanks,
Gabriel Simões

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