I was wondering if anyone could help. Here is my situation: I have a game with a portion that up to now we have been using the G1's hardware keyboard to implement. With the advent of 1.5 and because of the desire for more device compatibility, we've shifted requirements to implementing using a soft keyboard.
I've been researching google groups and the android SoftKeyboard sample for a while, and what I've found can only get me part of the way. I have made a very simple custom soft keyboard (only capital letters and a backspace key / no candidate view) and it seems to function properly, but I had to activate it in the "Locale & Text" section of the settings, and long press an EditText box to force the selection of my custom keyboard. Is there a way to force the use of the soft keyboard I built in my application (they are in the same AndroidManifest.xml) without having the user "activate" the keyboard in "Locale & Text"? Alternatively, I want to use the default Android keyboard to do input, but I want to deactivate the candidate view and capture KeyEvents directly from it instead of using an EditText. Basically, is there a way to get the same exact functionality as the hardware keyboard on the G1 from this IME stuff? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---