Does anyone know how to map 2D-X-Y screen coordinates to 3D-X-Y-Z Object coordinates in a openGL World (Or 3D-X-Y-Z to 2D-X-Y)?
What I want is to determine on which 3D-Object a user clicked, when he touches the phone screen (onTouchEvent). Thanks! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---