Hi All,
I am new to Android and OpenGL world.

I've created a new ap using openGL ES. ( I am not able to find a
option to send attachment of package to group, so that youi can see my
code and sugest me wherei made a mistake).

Android Simulator LCD size is 320 x 455 and i've set same size for
OpenGL Viewport.

But For creating visible rectangle i've to use vertices, which are of
very high value.

e.g.


int vertices[] = {
-20000,-20000,0,

-20000,20000,0,

20000,20000,0,

20000,-20000,0

};

why is it so, when screen size id 320 x 455??
Please clarify my this doubt that may solve my many other problems.
Regards,

Harish Haswani


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