I have a gzipped (*.gz) file in my res/raw directory. I'm wanting to
open and read from this file, however I'm a bit uncertain how to go
about it. This is what I have currently:
try{
InputStream is = this.getResources().openRawResource
(R.raw.mygztextfile);
BufferedReader reader = new
I have a gzipped (*.gz) file in my res/raw directory.
Why? The APK file is already a compressed archive.
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Ok, I guess this is a misunderstanding on my part. So, after the
application is installed on a users device, all contents remain compressed?
The reason I'm compressing the file to begin with is to stay under the 1MB
file file size limit for files in res/raw. Yeah, I could break things up
into
So, after the
application is installed on a users device, all contents remain
compressed?
Most do, yes. Some things get unpacked I think (e.g., the compiled classes).
The reason I'm compressing the file to begin with is to stay under the 1MB
file file size limit for files in res/raw.
Yes, I see your point.
Full story of what my issues are:
This is for an update to my app. Currently my app is parsing a 700k text
file and putting that into a database. This wasn't that big of a deal to me
because my app still remains under 2MB on a users system and there are no
issues in not
1) I have a 1.9MB text file that I need to read and spit into a database.
That's, um, big.
This means that I will now have the 1.9MB text file (or files if I split)
plus the storage for the database, thus almost doubling the footprint of
my
app.
Yup.
2) Due to the higher footprint of my
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