I've a region on an activity that uses GLSurfaceView. When the Activity is resumed, I call the setRenderer and then the content of the screen. They work fine. But, the problem arise when I change orientation (configurationChange.) Upon orientation change, I need to change the layout. After orientation change, surfaceChanged is getting called. However, even when I call GLSurfaceview.requestrender, Renderer.onDrawFrame is not getting called. What are all the things I need to do when there is an orientation change.
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