When I try to set projection matrix in GLSurfaceview.onDrawFrame, but seems it does not work fine. The parameters of glOrthof does not change size and shape of graphics elements, graph becomes very small.
Part of code as below, does anybody know the reason? // Display something in second viewport at top-right of screen with different projection mode gl.glViewport(mWidth*3/4, mHeight*3/4, mWidth/4, mHeight/4); gl.glMatrixMode(GL10.GL_PROJECTION); gl.glPushMatrix() ; gl.glLoadIdentity(); gl.glOrthof(-mWidth/mHeight/3, mWidth/mHeight/3, -1/3f, 1/3f, 0.8f, 2); // gl draws something here gl.glPopMatrix() ; --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---