Given that forward-locking/copy-protection has been effectively
deprecated by LVL, I doubt that the docs will be changed, although it
would be nice in the interim. I would note that this is documented on
the LVL page:
"A limitation of the legacy copy-protection mechanism on Android
Market is that
Understood, and makes some sense. Any chance this could get noted on
the install-location overview page located at
http://developer.android.com/guide/appendix/install-location.html ?
On Aug 5, 7:27 pm, Dianne Hackborn wrote:
> Correct forward locked apps can not be placed on the SD card.
>
> For
Correct forward locked apps can not be placed on the SD card.
For what it's worth, market never ever rewrites anything about an .apk. It
can't, because it is impossible for it to sign any changes it makes with
your certificate.
On Thu, Aug 5, 2010 at 4:10 PM, Jeremy Statz wrote:
> For future r
For future reference: I've confirmed that setting 'copy protection' to
on in the marketplace does indeed mean you can't move the app to an SD
card after it's been downloaded. Clearing this flag from the app's
listing then re-downloading allows it to move to SD as expected.
On Aug 5, 5:26 pm, Jer
That's a good point, neither my manifest nor Mr. Wheadon's up above
has a targetSdkVersion field. I'll try that tonight and see if it
fixes the problem.
The really bizarre thing is I have confirmation that some of my
wallpapers DO work, and there's no configuration differences between
them. In o
Hmm, just tested against one of my Market apps and it worked fine. I
just installed it from the Market and was able to move it SD fine.
Below is my manifest, if it helps. Pretty simple app. The only thing
that jumps out at me is that I have android:targetSdkVersion="8", and
that does seem like tha
I'm having the same problem here. I have several live wallpapers and
a couple games, all of which are now using the 2.2 SDK with
min_sdk_version set appropriately (7 and 3, respectively). I have
installlocation set to 'auto' for the wallpapers and to 'prefer sd'
for the games. This works when I
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