On Jan 20, 10:41 am, MartyParty wrote:
> I created an ImageView class and overrode the onDraw() method to draw
> my square, but I haven't been able to integrate that with the XML
> stuff.
Are you asking how you use a custom view in an XML layout, or are you
saying you know how to do this but it's
I've used bitmap overlays. Basically, after calling super.onDraw()
I'll do a canvas.drawBitmap().
If you want to use a shape, ShapeDrawable is probably your bet.
Here's a link to the info.
http://developer.android.com/guide/topics/graphics/2d-graphics.html.
Cheers,
Bruce
On Jan 20, 11:44 am, M
Why wasn't this posted?
On Thu, Jan 20, 2011 at 10:41 AM, MartyParty wrote:
> hi guys,
>
> So all I want to do is display an image and draw a small white square
> on top of it. This square will be moved around by the user to select
> a portion of the image to crop.
>
> I wrote an XML layout fi
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