Re: [android-developers] Re: Bitmap issue and Webview rendering issue in ICS

2012-11-07 Thread shiva pendem
Hi, i have used this even but this doesnt make any difference on low end devices we can see the difference on high end devices like S3 but we wont get the issue of heap on those devices, using this will make lots of drawbacks for the device environment, please refer to http://stackoverflow.com/

[android-developers] Re: Bitmap issue and Webview rendering issue in ICS

2012-11-07 Thread bob
Have you tried this: android:largeHeap = “true” On Monday, November 5, 2012 2:15:05 PM UTC-6, sourabh deshpande wrote: > > Hi, > > 1) I am developing an application which has very high quality image > contents. To load these images asynchronously I am using > > https://github.com/nostra13/Andr

[android-developers] Re: Bitmap issue and Webview rendering issue in ICS

2012-11-06 Thread shiva pendem
Hi I had worked with the same issue for longer period but i haven't find the solution to work on images of longer width and height(BITMAP), finally i have used it by resizing the image, if we see the size required to create the image it need width*height*4 bytes which is not supported for all

[android-developers] Re: Bitmap issue ...

2008-09-24 Thread Kurt Jacobs
Mike, To be honest with you, I'd need to develop more to have a better feel for it. I will however, let you know in the future. Thanks again for you help, Kurt On Wed, Sep 24, 2008 at 7:17 AM, Mike Reed <[EMAIL PROTECTED]> wrote: > There is no way to write to a bitmap in its native format i

[android-developers] Re: Bitmap issue ...

2008-09-24 Thread Mike Reed
There is no way to write to a bitmap in its native format in 1.0, but you can read the values by calling copyPixelsToBuffer(). This fills out the buffer with whatever the native config is (alpha_8, 565, , ). If you could extend the api post 1.0, what functionality would you like to

[android-developers] Re: Bitmap issue ...

2008-09-23 Thread Kurt Jacobs
Mike, Thanks for the explanation. Is there a way (method that I could call) that I can convert the raw bitmap to the multiplied version because doing the setPixel? Thanks, Kurt On Tue, Sep 23, 2008 at 11:34 AM, Mike Reed <[EMAIL PROTECTED]> wrote: > > The confusion (and I will try to update

[android-developers] Re: Bitmap issue ...

2008-09-23 Thread Mike Reed
The confusion (and I will try to update the dox to make this clearer) is that the color int is in unpremultipled form, but the internal format for Bitmap pixels is premultiplied. "premultiplied" means that the r,g,b components have already been multiplied by their respective alpha value. Th