Hi Steve,
In the mean-time I managed to convert a ByteArrayInputStream to an
AndroidAudioInputStream, but there too, playing the beast without
resorting to temporary audio files is not that straightforward, it
seems. Of course it depends on the unspecified efficiency of the
lower level implementa
@blindfold. I remember seeing some people posting about converting
FreeTTS to work in Android and having some success rendering the
spoken text to a wave file that they could play in Android.
Maybe you should speak with these people as it sounds like you have
some common interests.
Is there any
> I wouldn't judge Android by the current state of its API.
Thanks, fair enough, Steve. It's just that I've been around
using Java long enough to know that APIs often do get rushed
out without adequate consideration of key limitations, so
raising the flag now might help prevent that if necessary.
blindfold wrote:
[...]
> Basically all phones from Nokia support it, as well as several
> phones from Sony Ericsson and Motorola.
I'd be careful. I was working on one mobile phone system (and for
obvious reasons I can't tell you which one it was) and got a chance to
look at the source code for thi
> http://www.seeingwithsound.com/midlet.htm
>
> which is why I am investigating if a port to Android would be
> possible, and was surprised by its current API limitations.
>
Your app looks great. I'm sure a port will be possible but you may
have to use javax.sound instead of MediaPlayer. I w
Steve,
> How many Java ME phones can do this? Even though the spec. may
> support it implementation is another story.
Basically all phones from Nokia support it, as well as several
phones from Sony Ericsson and Motorola. It is used in my MIDlet
http://www.seeingwithsound.com/midlet.htm
whi
Android also includes javax.sound but it is not implemented yet.
How many Java ME phones can do this? Even though the spec. may
support it implementation is another story.
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Right David, it seems pretty bad. The issue is reported also in
http://code.google.com/p/android/issues/detail?id=398
which I found after submitting
http://code.google.com/p/android/issues/detail?id=739
I hope these limitations get fixed for the next Android SDK,
because I don't like the idea
blindfold wrote:
[...]
> However, in android.media.MediaPlayer I only find create() for URIs
> and
> for resources, and not for ByteArrayInputStream!? Does that mean that
> Android cannot be used for in-memory audio synthesis? Or do I overlook
> some alternative way of programming in Android?
Medi
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