Thanks for the tips.
The game will be a simple board where the user clicks on a table and
add a letter. The trays are also fixed.
Att,
On 27 dez, 23:54, Robert Green rbgrn@gmail.com wrote:
Important decisions to make are:
1) Is this just for Android or are you targeting more systems?
Then off the shelf components shall be sufficient
On Dec 28, 12:07 pm, Diego Nunes diegonunes.sist...@gmail.com wrote:
Thanks for the tips.
The game will be a simple board where the user clicks on a table and
add a letter. The trays are also fixed.
Att,
On 27 dez, 23:54, Robert Green
An excellent question set!
If #1 = more platforms would be nice, and #3 is not too fancy, then
I'd suggest:
A) All javascript for the UI
B) Java and/or Javascript for the logic
C) Create a WebView for the main UI, and display it there.
This will allow you to easily make it available via the
On Dec 27, 6:35 pm, Diego N. diegonunes.sist...@gmail.com wrote:
I would like to develop a crossword puzzle game but never worked with game
development. He wanted to know where to start.
I will use Java 2D?
I would recommend to stick to standard android widgets if you do not
need realtime
Important decisions to make are:
1) Is this just for Android or are you targeting more systems?
2) Do you need a performance component, like a real time puzzle
solver or random puzzle game creator?
3) Do you want fancy graphics or is something really basic going to
work?
If #1 = Only Android
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