[android-developers] Re: Designing Help into Your App

2013-09-05 Thread Nathan
I've had an alternate suggestion: You need a 150 or so page PDF manual, with links to Wikipedia, YouTube, etc. I would start with geology in Wikipedia to get list of terms. I don't consider knowledge of geology to be an important prerequisite to using my app. I'm not sure what it says about

[android-developers] Re: Designing Help into Your App

2013-08-29 Thread Nathan
Thanks everyone for sharing. I'm leaning towards a few basic things. Tips Pattern using a PopupWindow. http://mobiledesignpatterngallery.com/mobile-patterns-details.php?colid=65438029-72157627731645726setid=72157627947474218s=3 Help Pattern - a Tour. A simpler version of these. Using a non

[android-developers] Re: Designing Help into Your App

2013-08-24 Thread Jose_GD
What I've done in one of my apps is to take advantage of a Google Drive presentation I did for my client showing all the app's features, and put them in the form of PNG files inside an ImageSwitcher. This ImageSwitcher lives inside a DialogFragment shown upon selecting Help from the ActionBar.

[android-developers] Re: Designing Help into Your App

2013-08-22 Thread Nathan
I thought about having some animated paper clip character that says things like You seem to be trying to search. Would you like some help forming the search patterns? or you haven't pushed the menu button yet - would you like to know how? ;) Microsoft Office can't be wrong, after all? But

[android-developers] Re: Designing Help into Your App

2013-08-22 Thread Nobu Games
Personally I always go for option 2, a full screen webview in an extra activity for displaying help for the current page. I store localized HTML files in the assets directory. It's just a matter of adding some language code to the file names and loading the correct page for the current locale

[android-developers] Re: Designing Help into Your App

2013-08-22 Thread Nathan
On Thursday, August 22, 2013 2:08:38 PM UTC-7, Nobu Games wrote: Personally I always go for option 2, a full screen webview in an extra activity for displaying help for the current page. I store localized HTML files in the assets directory. It's just a matter of adding some language code