You need to set the bounds of the drawable first.

On Tue, May 26, 2009 at 9:35 AM, Jay <pathomp...@gmail.com> wrote:
>
> I want to load an icon from resource and draw over it. But I cannot
> get it into a canvas. Can anyone please help me with the code below.
> If I uncomment c.drawColor(), I get blue color as expected. So the
> problem is on icon.draw().
>
>        Drawable icon = getResources().getDrawable(R.drawable.icon2);
>        Bitmap bitmap = Bitmap.createBitmap(icon.getIntrinsicWidth(),
>                                            icon.getIntrinsicHeight(),
>                                            Bitmap.Config.ARGB_8888);
>        Canvas c = new Canvas(bitmap);
>        icon.draw(c);
>        //c.drawColor(Color.BLUE);
>
>        ImageView iv = (ImageView)findViewById(R.id.icon);
>        iv.setImageBitmap(bitmap);
>
>
> Thanks,
> Jay
> >
>



-- 
Romain Guy
Android framework engineer
romain...@android.com

Note: please don't send private questions to me, as I don't have time
to provide private support.  All such questions should be posted on
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