[android-developers] Re: Droid / Android 2.0 OpenGL Configuration Issue

2009-11-10 Thread Michael Leahy (Tactel US)
Thanks for the replies. It is good to know I'm not the only one that pulled out some hair recently. I almost stumbled upon the answer, but happened to not pick a working EGLConfig several times when testing late Sunday. I got things working rather well now and have an interface similar to

[android-developers] Re: Droid / Android 2.0 OpenGL Configuration Issue

2009-11-09 Thread a1
On 9 Lis, 10:13, Michael Leahy (Tactel US) michael.leahy.tac...@gmail.com wrote: Greets, As with a lot of folks doing OpenGL ES dev it's really a test on device situation. I'm really trying to get out the Typhon API (http:// typhon.egrsoftware.com/) which is an open source platform for real

[android-developers] Re: Droid / Android 2.0 OpenGL Configuration Issue

2009-11-09 Thread CraigsRace
FYI: I posted a reply from a Google engineer regarding this problem here: http://groups.google.com/group/android-developers/msg/1a785843c3f1dd8c On Nov 9, 9:07 pm, a1 arco...@gmail.com wrote: On 9 Lis, 10:13, Michael Leahy (Tactel US) michael.leahy.tac...@gmail.com wrote: Greets, As

[android-developers] Re: Droid / Android 2.0 OpenGL Configuration Issue

2009-11-09 Thread ernestw
According to the EGL spec I think this is correct behavior. Thanks for posting the Droid EGLConfigs - I had been wondering about them for the past couple days and this confirms Craig's issue. I bet if you looked at the EGL_CONFIG_CAVEAT attribute, the RGBA configs will be

[android-developers] Re: Droid / Android 2.0 OpenGL Configuration Issue

2009-11-09 Thread a1
Well, yes, I was also thinking about using EGL_NATIVE_RENDERABLE but without access to device it's just pure speculation. It'll be great if someone with access to DROID can make small app which will list all available configs and print them (with all config flags). -- Regards, Bart Janusz